DBs

DBs stimulate problem-solving skills, learning and/or raise awareness on a topic:

1)Define the topicrelevant subject

2)Conceptualize a problem around the defined topic

 

 

Besides the topic,

What kind of skills do you want your learners to improve?

What competences are you going to focus on?

It will have a single or a multidisciplinar theme?

  Think about the DB aim!

 

 

 

Like every educational resource, DBs content should be adapted to their target-group:

  • Age
  • The relevance of the topic
  • Familariazation to visuals
  • Type of language
  • Cultural background
  •  

The storyline will be the backbone of the game Development. Consider:

  • The teaching methodology and educational parameters to achieve and how to pass the message
  • Target demographics to ensure the adequacy of the developed resources.
  • The type of story you want to develop and the narrative
  • Explain the challenges to the learners so they can pass to the next level

You can use popular films, books, or games to grab learners’ attention right at the beginning.

 

Time:

  • Needs to be disclosed before participating
  • Between 45 and 60 min. but should be adjusted to the DBs length and complexity
  • Time limitations are irrelevant to the educational levels or discipline areas

Considerations to design the DB as a group activity: Less than 6 players to avoid disorganization

               (Makri et. al., 2021)

Puzzles and Clues:

  • Formulate questions as digital clues for the purposes of the game using attached images, YouTube videos, hyperlinks, or links to other resources. Adapt them to the required difficulty level.

Answers

  • Choose an adequate type of response to ensure that the learning objectives are being accomplished.
  • There are types of answers available – long or short text, multiple choice, etc

Keys

  • To advance in the game, learners should get keys that allow them to complete the proposed task and open the keylock.
  • Determine how many questions learners should answer correctly to get the key
  • Determine how many keys they need to complete the task successfully